|Status and Link
|This is a debug build, will need special permissions to install on a device
|Not currently in development - test build froze at start screen
|Available through this website
|Works, but not part of the automated build process
|Should work, no way of testing
Currently the only player mode is 2 human players with pass and play. The current plan is to support up to 6 player games, with a mix of human, AI and pass and play.
The game is a mouse/touched based game. Click on buttons to perform actions, you'll be prompted with options at each stage of the game.
Designed in 48 hours over the weekend of August 22nd-25th, 2014.
Developed progressively since Ludum Dare 30, the version on this site is far more advanced then anything I could make in 48 hours.
Competion rules - all artwork, sound, and music were created by myself using publicly available tools.
Many thanks to the respective authors and companies behind the software:
|No sound used
|Paint Shop Pro 7, Adobe Flash CS3
|Compiler / Language
|Haxe + OpenFL
|Windows 8, Windows 7, Windows XP, Mac OSX 10.8
Full source available on Github.
The Ludum Dare community for great feedback and support.
Some screenshots of the game: