Displaying results 256 to 270 of 7710 (Page 18)
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Map: Workedglove - 140 | Tharis |
View / ReplySubmitted by: Tharis - 2014-08-15The werecamel hit first, scared the expedition leader into the zombie camp, which roused the zombies into a swift invasion. |
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Map: Boatsphantom - 34 | Wonjag |
Map: Containedcrafts - 129 | PantheraDwarfus |
View / ReplySubmitted by: ajr_ - 2014-08-15It's very cool, like the shapes, I recall there was a diagonal wall Phoebus tileset somewhere? |
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Map: Workedglove - 140 | Tharis |
Map: Grindbroken - 600 | Sorg |
Map: Rhymedmansion - 258 | mounf |
Map: Workedglove - 139 | Tharis |
View / ReplySubmitted by: Tharis - 2014-08-13And here's the god list: |
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View / ReplySubmitted by: Tharis - 2014-08-13I think I'd rather have an aquifer for a water source. My vague recollection is there's one that covers part of the map, but I was going through a lot of maps before I picked this one. |
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View / ReplySubmitted by: ajr_ - 2014-08-13I don't see an aquifer but as a time sink. It's so easy to go through once you've done it once properly. And with magma. I even like it that way. I hate sand hollows. |
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Map: Rhymedmansion - 258 | mounf |
View / ReplySubmitted by: Sorg - 2014-08-12No. If I remember right, Stonesence developer said that he will release it when Toady will stop making new DF releases every couple of days. |
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View / ReplySubmitted by: Tharis - 2014-08-12I'm guessing that there isn't a 3D visualizer developed yet. |
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View / ReplySubmitted by: Sorg - 2014-08-12Someone compiled developer branch of DFhack for 0.40.08 and it sort of works. |
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Map: Workedglove - 139 | Tharis |
View / ReplySubmitted by: Tharis - 2014-08-12For Future Reference: |
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View / ReplySubmitted by: Tharis - 2014-08-12Should add that I honestly can't remember whether or not there's an aquifer. Guess we'll find out eventually, though really there's enough real estate above ground that it may be a while before I explore that far. |
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this is the massive dam i chose this site to make. its made completely out of shale. if you check around the map a bit, you will find most areas dug from shale have been totally de-stoned, i actually had to go create a bunch of new tunnels just to get some more.
the shafts on either side of the dam wall have little living areas and stuff which i have never used, they are mostly there so i could have more stone for construction. there are also some walled aboveground farms to the left of the water. allowing my dwarves access to to the farms, bedrooms or dining areas grinds the fortress to a halt as they run back and forth to get at the exciting new aboveground plant food, so its all locked up.
it took many years to build, and many more to fill. the entire brook ran dry for some time. pity the poor goblins who live downriver.
currently, the top layer of the water is dissapearing incredibly fast. the people on the forums inform me this is probably due to the temperature of midsummer.
going down levels you will notice some little glass fronted rooms looking into the water, one of which is 3 z levels and has my artifact adamantium gear hidden away for adventurers to find. -
Cheshire Cat