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Map: Heavenchamber - 320 | zentau |
View / ReplySubmitted by: zentau - 2013-09-05In year 20, the population is up to 43 due to births, offsetting several losses to mountain titans. |
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Map: Worksack - 15 | Tharis |
View / ReplySubmitted by: Tharis - 2013-09-04It gives my army something to do. Also the macabre aspect of watching a goblin macelord limping up the stairs to the same catwalk, crippled with compound fractures. |
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View / ReplySubmitted by: ClsfdKidd - 2013-09-04Great security on the grinder/tenderizer! I love so many things about it. |
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Map: City Stinthadstigil - 256 | jotham |
View / ReplySubmitted by: ClsfdKidd - 2013-09-04Yes. Once the caverns are breached underground tress will spawn anywhere there is darkness and dirt. |
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View / ReplySubmitted by: Tharis - 2013-09-02Open up the caverns and make a huge patch of underground dirt? |
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Map: Worksack - 15 | Tharis |
Map: Anguishbolts - 254 | Ailoen |
View / ReplySubmitted by: Ailoen - 2013-08-31It's a phyllite tower with fortifications. I've set a burrow on the 1st floor. During an ambush, I order my markdwarfs to defend this burrow. It's pretty efficient ^^. |
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Map: Worksack - 15 | Tharis |
Map: Heartmine - 824 | itg_ |
View / ReplySubmitted by: itg - 2013-08-31Thanks! It's hard to say how long it took since I put the project on the back burner a few times. Maybe 15 years? |
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Map: Oldmetal - 203 | ClsfdKidd |
Map: The Fountain of Intricacies - 103 | Malrodin |
View / ReplySubmitted by: Malrodin - 2013-08-30Welp its dead, Masterwork DF decided to make my first Ambush 2 full goblin parties, drow spiders and trolls. |
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Map: Oilweavers - 1054 | ClsfdKidd |
Map: Oldmetal - 203 | ClsfdKidd |
View / ReplySubmitted by: Tharis - 2013-08-30That has been my problem with more elaborate designs. You have to wall in fast before the first raid shows up. But then, how do you wall in quickly and then build elaborate Urist McMansions? Hm... |
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View / ReplySubmitted by: ClsfdKidd - 2013-08-30Yes, security was supposed to be way inside the fort, after the entrance. Funny enough, lack of security was what killed it. |
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Map: The Cloudy Mountain - 258 | Silfurdreki |
View / ReplySubmitted by: Tharis - 2013-08-29That is interesting, and hopefully the lack of goblins will give you more freedom to do something completely impractically gorgeous with it. |
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The dome is complete!!!
But the Chamber is not yet. There's lots of stair deconstruction to be done, paving the floor with Alunite and Lead and finally letting that magma and water flow! I still have a few levels of stairs left to figure out what to do with the brook.
I run into an interesting problem though, when I designate big patches of stuff to deconstruct, my pause fps drops from ~1500 to 200 after a while and I have problems turning the computer off. Curious. -
Mrok Girl