Displaying results 1 to 15 of 24 (Page 1)
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Map: Jewelworked - 109 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2014-12-31Actually, being practical first allows for being fancy more quickly, and better manages my resources to distribute accordingly. Basically, if things go how I hope they will, I should have everything, including dining hall plumbing, smoothed and engraved (especially before the water melts and starts flowing) by next post. |
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Map: Jewelworked - 108 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2014-12-26This is the floorplan/flowchart I have the fortress modeled after: |
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Map: Tamedearth (1x1 Tileset Sample) - 51 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2013-04-24For some apparent reason, I forgot level 38 (actual wagon/dwarf level). Nonetheless, this is still a good sample. |
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Map: Bloodfist - 214 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2013-03-26To any previous fans of the Bloodfist: Good News! |
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Map: Galleygolds - 252 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2011-10-02I didn't notice it until now, but the first floor of Vault-221 looks like a grenade. |
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Map: Pointedthundered - Dwarven Star Destroyer - 147 | ProberoO |
View / ReplySubmitted by: Itnetlolor - 2011-08-21I think flying the ship around the back of this thing (where it seems to have a defensive blind spot) and knocking out the engines with the (grappling/docking/tow) ballistae ought to drop it out of the sky. |
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Map: Bloodfist - 214 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2011-04-24Good news everyone! |
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View / ReplySubmitted by: Itnetlolor - 2011-02-18There are potential plans for a successor to the Bloodfist to be produced eventually. |
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View / ReplySubmitted by: Itnetlolor - 2011-01-30I also have this a an MCEdit schematic if you want it imported into Minecraft. |
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Map: Return-to-Wavehandle - 204 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2010-06-30Well, crap. As it turns out according to my tests, this boiler system has more function as an aesthetic element, than a repeater. It does still make a convincing device nonetheless; provided the upper pressure plate is linked to something. |
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Map: Bloodfist - 214 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2010-04-05Know what else is terrifying? If you want to relive any bit of the history (IE- all of the listed maps), I hope you have roughly 388MB available on your hard drive. And fortunately, that's unpacked. |
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Map: Bloodfist - 213 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2010-03-30And here's the latest it looks right now. Not 100% complete, but damn close enough. I'll replace it with the completed in due time. Plus, I'll modify the image to look how I imagine it to look with props. |
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Map: Razorlength - 1029 | Jong89 |
View / ReplySubmitted by: Itnetlolor - 2010-03-04Looks like the perfect kind of location for my ship and it's crew to visit. |
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Map: Bloodfist - 212 | Itnetlolor |
View / ReplySubmitted by: Itnetlolor - 2010-03-04Here's the Visfort for the end of the year, as promised. |
The entrance to Rawsteel. Visible is the Trade Depot, a few farms, refuse, and a rose gold bridge. Those are cage traps right outside the front gates. My only catch (because my military normally crushed anyone who got close before they reached the front gates) was an Elf Master Lasher leading the goblins. I stripped him down and set him in the middle of a statue garden. More on that at another PoI. - austonst