Displaying results 1 to 14 of 14 (Page 1)
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Map: Abbeyverse - 1071 | Kazindir |
View / ReplySubmitted by: Kazindir - 2009-09-161071. I think that makes it 20years. :) |
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Map: Abbeyverse - 1069 | Kazindir |
View / ReplySubmitted by: Kazindir - 2009-08-26Is this a spammer which I see before me, the drugs toward the sig? |
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Map: Abbeyverse - 1070 | Kazindir |
View / ReplySubmitted by: Kazindir - 2009-07-02Not sure, I don't think I did. I don't really use siege engines at all but I was under the impression they only really work on the same z-level as target - so I had always thought it would never hit anything anyway, as it's on the first floor! :) |
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Map: Abbeyverse - 1067 | Kazindir |
View / ReplySubmitted by: Kazindir - 2009-02-01The skeleton of the Abbey is, but it needs a fair bit of roofing and outer-walling yet. The of course someone needs to decide what to do inside, as other than the Sacrificial Pit there isn't anything there - there are still even grass and trees going on the inside! |
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Map: Abbeyverse - 1064 | Kazindir |
View / ReplySubmitted by: Kazindir - 2008-11-09The hydra had an accident and somehow died in the drained moat. If it helps though, I captured a Bronze Colossus, not quite as good but hey. :) |
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Map: Abbeyverse - 1060 | Kazindir |
View / ReplySubmitted by: Kazindir - 2008-08-20Argh, kobold merchants have arrived, peddling suspicious spirits and dubious heating mechanisms! Quick, kill them and carve bolts out of their bones! |
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View / ReplySubmitted by: Kazindir - 2008-08-03Sentries have come in from the hill, sir.... They report Goblins to the southeast. Thousands of them. |
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View / ReplySubmitted by: Kazindir - 2008-08-02Have to say I think this has been one of the most fun fortressess I've played, we just need more goblins now. :) |
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Map: Abbeyverse - 1058 | Jools |
View / ReplySubmitted by: Kazindir - 2008-07-20To be fair, that ballista has been there longer than the outer walls have been! Actually I think it was there before the Foe Flusher. |
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View / ReplySubmitted by: Kazindir - 2008-07-13Hm, I guess they are. I think that catapult needs a bit of aiming work if they are though, not going to be much use lobbing rocks that far. :) |
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Map: Thundersabre - 1053 | Puckohue |
View / ReplySubmitted by: Kazindir - 2008-07-13It really needs marksdwarves before it comes into its own though....working on that part still :) |
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Map: Abbeyverse - 1057 | Jools |
View / ReplySubmitted by: Kazindir - 2008-07-03Pfft, toilet. It's supposed to be a salt shaker! :) |
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Map: Abbeyverse - 1056 | Kazindir |
View / ReplySubmitted by: Kazindir - 2008-06-20Bah how do I remove a map? This is all screwed up, just bluey-green squares :/ |
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View / ReplySubmitted by: Kazindir - 2008-06-20It's a wall to keep those fiendish crocodile and carp out. :) |
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Our first prisoner. He's hard to see, but he's there, in our dungeon. He was trying to steal one of our children! - Brewster