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Map: Abbeyverse - 1071 Kazindir

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Submitted by: Kazindir - 2009-09-16

1071. I think that makes it 20years. :)

Looking at the first few maps made me quite nostalgic - and the fortress is still surprisingly recognisable in places, although vastly huger now. Hurray for oval walls!

Map: Abbeyverse - 1069 Kazindir

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Submitted by: Kazindir - 2009-08-26

Is this a spammer which I see before me, the drugs toward the sig?

Map: Abbeyverse - 1070 Kazindir

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Submitted by: Kazindir - 2009-07-02

Not sure, I don't think I did. I don't really use siege engines at all but I was under the impression they only really work on the same z-level as target - so I had always thought it would never hit anything anyway, as it's on the first floor! :)

Map: Abbeyverse - 1067 Kazindir

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Submitted by: Kazindir - 2009-02-01

The skeleton of the Abbey is, but it needs a fair bit of roofing and outer-walling yet. The of course someone needs to decide what to do inside, as other than the Sacrificial Pit there isn't anything there - there are still even grass and trees going on the inside!

Map: Abbeyverse - 1064 Kazindir

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Submitted by: Kazindir - 2008-11-09

The hydra had an accident and somehow died in the drained moat. If it helps though, I captured a Bronze Colossus, not quite as good but hey. :)

Map: Abbeyverse - 1060 Kazindir

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Submitted by: Kazindir - 2008-08-20

Argh, kobold merchants have arrived, peddling suspicious spirits and dubious heating mechanisms! Quick, kill them and carve bolts out of their bones!

[Message edited on 2008/08/20 at 11:02 by Kazindir]

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Submitted by: Kazindir - 2008-08-03

Sentries have come in from the hill, sir.... They report Goblins to the southeast. Thousands of them.

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Submitted by: Kazindir - 2008-08-02

Have to say I think this has been one of the most fun fortressess I've played, we just need more goblins now. :)

Map: Abbeyverse - 1058 Jools

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Submitted by: Kazindir - 2008-07-20

To be fair, that ballista has been there longer than the outer walls have been! Actually I think it was there before the Foe Flusher.

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Submitted by: Kazindir - 2008-07-13

Hm, I guess they are. I think that catapult needs a bit of aiming work if they are though, not going to be much use lobbing rocks that far. :)

Map: Thundersabre - 1053 Puckohue

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Submitted by: Kazindir - 2008-07-13

It really needs marksdwarves before it comes into its own though....working on that part still :)

Map: Abbeyverse - 1057 Jools

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Submitted by: Kazindir - 2008-07-03

Pfft, toilet. It's supposed to be a salt shaker! :)

Map: Abbeyverse - 1056 Kazindir

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Submitted by: Kazindir - 2008-06-20

Bah how do I remove a map? This is all screwed up, just bluey-green squares :/

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Submitted by: Kazindir - 2008-06-20

It's a wall to keep those fiendish crocodile and carp out. :)

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