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Map: Crestshot - 4x3 Vaults - 38 Rolan7

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Submitted by: Mzbundifund - 2010-06-03

How dwarfy!

What a fantastic experiment. How do you keep the dwarves from milling about on top of the wall? Did you remove the up stair from under the ground level stockpile?

Map: Blackjack - 307 Ambivalence

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Submitted by: Mzbundifund - 2010-02-27

You could also have the barracks be on a retractable bridge that would drop the clothes into a magma pit or other crushing chamber. The magma pit is just for style points, but the secondary crushing chamber would allow you the safety to pull the lever and not accidentally kill somebody or their pet who wandered into the barracks at the wrong time. You could have the exit from the crushing chamber be a one-way so nobody accidentally wanders in there.

Map: Craftpicks - 209 sirbobsalot

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Submitted by: Mzbundifund - 2010-01-12

Nice to see some fine use of POIs. I think I can explain your jailed dwarfs refusing to sleep on their prison beds, they are probably trying to get to their old bedrooms. If you unassign their old rooms for the duration of their imprisonment, and designate their jail beds as a little 2x2 bedroom assigned to them, they might then decide to use them.

Map: Birdkey - 212 Dood

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Submitted by: Mzbundifund - 2009-12-27

Not 100% sure, but I think it might be Turnip.

Neat fort by the way. I've done some giant castle-type forts, they always take more than you might think. Magma shower looks "fun".

Map: Hearth of Healing - 1062 Mzbundifund

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Submitted by: Mzbundifund - 2009-07-12

Yes that is the tileset. The towers will probably not get much higher, as many of the materials are not local, and importing the kimberlite and cobaltite needed for the tower of water, or the rose gold/black bronze materials for the tower of magic will take about 7 years just to add a single extra level to each. I don't like altering reactions to cheat up free materials. If I think of something new to add to this fort I might change it, but for now it's on to new prospects.

Map: Guildlashed - 255 Tiogshi

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Submitted by: Mzbundifund - 2009-07-10

Yes yes I see. If you aren't above quantum dumping, you could always dump diagonally down a 1 z-level pit zoned for waste disposal and keep all your bones/shells/skulls there.

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Submitted by: Mzbundifund - 2009-07-10

These nanoforts are always so CUTE.

I'm a little surprised you're storing so many bones (and in such inefficient storage space) with such little real estate to work with. Paranoid about moody dwarf requests?

Map: Bridgedhalls - 3005 Daryan

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Submitted by: Mzbundifund - 2009-06-21

I love your giant hall, but it looks rather bland rectangular. My suggestion is to try rounding the corners or adding half-pillars jutting out from the walls to break up the flat walls somewhat.

Map: Fleshchamber - 52 Soralin

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Submitted by: Mzbundifund - 2009-06-20

Neat! I would like to know what you changed to get the superhot surface. Have you considered a long tunnel to the edge of the map, ending in ramps to let the caravan get underground instantly? That might let them get to your depot without everyone dying.

Map: Fortresstomb - 307 anon

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Submitted by: Mzbundifund - 2009-06-20

Mass grave :(

How many dwarves died in that seige/drowning/tantrum spiral?

Map: Chaoshammer - 225 Elvang

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Submitted by: Mzbundifund - 2009-06-20

You might still be able to salvage the booze trap if you add wood stockpiles adjacent to the booze ones. Maybe the burning wood will ignite the booze?

EDIT: Nice fort, by the way!

[Message edited on 2009/06/20 at 01:35 by Mzbundifund]

Map: Ivorylanced - 211 phaerin

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Submitted by: Mzbundifund - 2009-06-08

What's the embark size on this one? 2x2?

Map: Powerwork - 1063 ToonyMan

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Submitted by: Mzbundifund - 2009-06-04

Man that takes me back. Two dimensions, three cave features, and one enormous uncleanable mess at the front gate.

Map: Alliedlabors - 272 Conflict

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Submitted by: Mzbundifund - 2009-05-26

Time for an emergency all-out fishing/butchering/plant gathering spree!

Map: Silverhall - 20 Silfurdreki

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Submitted by: Mzbundifund - 2009-05-23

I will be most interested to see how this works out. Post updates as they come!

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