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Map: Saviorring - 14 Razin

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Submitted by: Razin - 2009-07-26

Yeah, right now I'm just using coal that the waterfall exposed for fuel. I'll set up the magma pumps soon, I just need to finish my tower cap farm first.

Map: Saviorring - 12 Razin

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Submitted by: Razin - 2009-07-19

Created in DF v0.28.181.40d12. I'm also using the latest version of 13thRonin's Dig Deeper Mod, which adds some new ores, critters, items, orcs, and more. You'll probably want to get that if you want this exact map, but you might get something similar without it. World Gen will give you tons of rejected worlds, just wait it out and press p when it prompts you. (Also, I got this off the forums somewhere, but I forget exactly where).

[WORLD_GEN]
[TITLE:NEW]
[SEED:3072787075]
[HISTORY_SEED:3629570892]
[NAME_SEED:1364375378]
[DIM:65:65]
[END_YEAR:10]
[BEAST_END_YEAR:512:90]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:1600:1600]
[RAINFALL:0:100:1600:1600]
[TEMPERATURE:25:75:1600:1600]
[DRAINAGE:0:100:1600:1600]
[VOLCANISM:0:100:1600:1600]
[SAVAGERY:0:100:1600:1600]
[ELEVATION_FREQUENCY:1:1:5000:5000:1:2500]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:10000]
[VOLCANISM_FREQUENCY:1:1:1:1:1:10000]
[GOOD_SQ_COUNTS:6:63:127]
[EVIL_SQ_COUNTS:100:250:500]
[PEAK_NUMBER_MIN:1]
[OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:200]
[REGION_COUNTS:SWAMP:66:0:0]
[REGION_COUNTS:DESERT:66:0:0]
[REGION_COUNTS:FOREST:264:0:0]
[REGION_COUNTS:MOUNTAINS:528:0:0]
[REGION_COUNTS:OCEAN:528:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:528:0:0]
[REGION_COUNTS:HILLS:528:0:0]
[EROSION_CYCLE_COUNT:275]
[RIVER_MINS:800:800]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:5000]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:6]
[NON_MOUNTAIN_CAVE_MIN:12]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_RIVER:2]
[SHOW_EMBARK_POOL:2]
[SHOW_EMBARK_M_POOL:2]
[SHOW_EMBARK_M_PIPE:2]
[SHOW_EMBARK_CHASM:2]
[SHOW_EMBARK_PIT:2]
[SHOW_EMBARK_OTHER:2]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:35]
[TOTAL_CIV_POPULATION:-1]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:528:1056:528]
[RAIN_RANGES:528:1056:528]
[DRAINAGE_RANGES:528:1056:528]
[SAVAGERY_RANGES:528:1056:528]
[VOLCANISM_RANGES:528:1056:528]

A BBCode picture

It's actually 25 zs now that I count it again...

edit: I just noticed that the yellow X's aren't showing in that screen shot... it's near the two purple mountain ranges in the western edge of the map, near the 'equator,' or just search for flux, sand, aquifer, magma pipe, brook, underground river, and HFS

[Message edited on 2009/07/19 at 09:25 by Razin]

[Message edited on 2009/07/19 at 09:28 by Razin]

[Message edited on 2009/07/19 at 09:35 by Razin]

[Message edited on 2009/07/19 at 09:52 by Razin]

Map: Tomeheaven - 78 Razin

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Submitted by: Razin - 2009-03-16

Thanks! I'm not sure what I would do without this particular tile set, the smooth diagonal walls really help open up more design variety.

Map: Whiteoak - 201 Jurph

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Submitted by: Razin - 2009-03-15

That is an dwarfy entrance hall if I ever saw one.

Map: Walledwar - 221 cephalo

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Submitted by: Razin - 2009-03-08

I'm guessing, because of the line of wall at the end of the river, just before the drain, that he had floodgates installed in the riverbed beneath it, and possibly other floodgates at the end to keep water out while the excess drained. This river has inspired me to attempt something similar, very good job.

Map: Axerise - 255 Razin

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Submitted by: Razin - 2009-02-23

Yeah, it's not the most....impressive looking material, but there are pockets of it all over, and there were several times during the construction of the tower were I was running out of other stone types to use. Can't do much about the underground areas, but I'll probably rework the outer tower eventually.

Map: Ultragear - 302 Markavian

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Submitted by: Razin - 2009-02-22

Interesting map, can't wait to see more. If you don't mind me asking, what tile set is that? I've been looking for a square one, and this looks great.

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