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Map: Contestcastles - 253 WorMzy

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Submitted by: WorMzy - 2013-05-22

Yeah, I'm hoping to set up traps all through that forked passage. I just ran out of stones recently (first time ever!) so I couldn't make any more mechanisms. Also, the barracks will be relocated to where the paths join up, so there's always some military dwarves between the invaders and the rest of the fortress.

Map: Archwhip - 227 WorMzy

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Submitted by: WorMzy - 2009-05-29

You mean my stockpile room?

I always do that. It's incredibly inefficient, but I never run out of space. :3

Map: Woundmerchants - 222 Lux782

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Submitted by: WorMzy - 2009-04-08

Impressive. Have you hidden all the excess stone, or have you dumped it?

I really like how you've set out the bedrooms.

Map: Abbeyverse - 1069 Kazindir

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Submitted by: WorMzy - 2009-04-08

Very impressive! :O

Map: Angelstorm - 210 WorMzy

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Submitted by: WorMzy - 2009-04-03

Nah, they were definitely fish; there was a char and a couple of brook lamprey if I remember correctly. :)

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Submitted by: WorMzy - 2009-04-01

Yeah, the statue is behind the dining room. It's just a masterful Dolomite statue, worth 600¤. I've shared the statue PoI from 209. The other statues are mostly lower quality, but some are the same.

In my last fortress I had an artifact statue in the main hallway. Hopefully someone will create one here too.

Map: Angelstorm - 209 WorMzy

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Submitted by: WorMzy - 2009-03-31

Nope, all they complain about is flies and occasionally miasmas; and they get plenty of happy thoughts from eating in the legendary dining room and admiring the "completely sublime tastefully arranged Statue" to counter those. ;)

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