Displaying results 1 to 15 of 28 (Page 1)
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Map: Temple of Death - 1029 | _nil_ |
View / ReplySubmitted by: _nil_ - 2016-04-04AS SEEN IN PC GAMER WOAH http://www.pcgamer.com/dwarf-fortress-creator-on-how-hes-42-towards-simulating-existence/#page-3 |
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Map: Praisegems - 1104 | cephalo |
View / ReplySubmitted by: _nil_ - 2011-07-15really nicely done, and awesome story. would love to see some visualizer images. |
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Map: Mudposts - 338 | _nil_ |
Map: Mudposts - 328 | _nil_ |
View / ReplySubmitted by: _nil_ - 2011-05-28Well, there are hatches semi-strategically placed throughout the lava and water systems to use against invaders... beyond that, not necessarily. I'm trying to get as high a population as possible while keeping FPS managable so I've tried to avoid permanent flows. The next projects on the docket is a lavish new tower for the (as of yet unarrived) king and a well timed string of retracting bridges to provide a quick, safe, one-trip to the ground for melee troops. |
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Map: Blackstone - 263 | Chessrook44 |
View / ReplySubmitted by: _nil_ - 2011-05-27so lemme guess: gods of mountains, fortresses, metals, gems, death, and...? Lower right looks like a goblet, so maybe festivals or something like that, but I'm stumped on the two on the right |
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Map: Mudposts - 328 | _nil_ |
View / ReplySubmitted by: _nil_ - 2011-05-26Game time? About 26 years. Real time...? I'd rather not think about it! |
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Map: Bannerleague - 1067 | sphal |
Map: Wildnesstheaters - 339 | Rainforce |
Map: Ashpage - 1033 | hyndis |
View / ReplySubmitted by: _nil_ - 2011-02-27i'm not always impressed with 2d-layout underground fortresses, but you've done it with class here |
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Map: Firecleft - 265 | Kardos |
Map: Temple of Death - 1029 | _nil_ |
View / ReplySubmitted by: _nil_ - 2011-02-26the worldmap for this fortress: |
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Map: Kingthrones - 310 | _nil_ |
View / ReplySubmitted by: _nil_ - 2010-08-20thanks, spoon |
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Map: Sparkgear 6 - The Doom of Friends - 303 | _nil_ |
View / ReplySubmitted by: _nil_ - 2009-10-03Yeah, I hadn't known that... however, I think pressurized magma does; after I opened the way to the spot one z-level down it did, at least (although it might have just been that when that part filled up it brought the level low enough to start evaporation) |
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Map: Sparklewheel-Sparkgear - 214 | _nil_ |
View / ReplySubmitted by: _nil_ - 2009-09-30Mayday_MIN, came with the prepacked mayday graphics set (but wasn't enabled by default) |
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Map: Towerclouted - 232 | Quietust |
View / ReplySubmitted by: _nil_ - 2009-08-23The problem isn't really the economy, it's the coins, and you can have one without the other (dwarves will just use credit cards if there is no currency) |