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Map: Rhymedmansion - 257 | mounf |
View / ReplySubmitted by: mounf - 2014-08-05I think "channeling attackers" is causing some confusion.. By this I mean forcing them to attack an easily defensible position. Not attackers digging their way into my fort! |
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Map: Rhymedmansion - 255 | mounf |
View / ReplySubmitted by: mounf - 2014-07-20A single iron anvil (I always take this if available, I like to have some basic armor forged by the end of year 1). The cage traps are wooden, weapon traps have 2 (low quality) spiked iron balls or menacing spikes apiece. |
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Map: Watchdiamonds - 225 | mounf |
Map: Watchdiamonds - 221 | mounf |
View / ReplySubmitted by: mounf - 2014-01-10It's now 21 years old (started in year 200). Thanks, I can't remember where I came across the use of bridges to protect Marksdwarves, but given the amount of damage a couple of elite missile goblins can do it's proven very useful in the past! |
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Well, at least my food production is proceeding well. My current problem is getting my brewers to brew faster than my dwarves can drink. The drink count is constantly wavering somewhere around 10. My expanded farms, however, produce a nice variety of crops now, so at least my dwarves are getting various different types of excruciatingly scarce drinks. - seregsarn