Well, I finally uploaded the newest version of the game and I am giving it a try. I was a little hesitant because my least favorite thing about the game is micromanaging. Or, more accurately, its the part that I engage in compulsively and without pleasure. In any case, here goes. Perhaps this time I will have the patience to make if over a few years. In any case, I present to you my fortress after its first year.
I picked a spot for this fortress in an area with high elevation because I wanted to try out making interior towers. I thought this would be grandiose and dwarf-esq. I built an experimental outdoor tower early on in the fort to test this out, and it worked just fine. I have now begun clearing out and smoothing the top of my first set of indoor towers. These towers are not free standing... they are fixed to the wall. I plan on using these for apartments and possibly some industry.
Other than the towers, there is very little of note in this map. I have received 10 migrants since the fort began, and so far have been able to keep most everyone busy. I am still not sure how indoor farming works without loam (something I have yet to find on this map) so for now I have a number of outdoor plots for planting seeds that I collected since arriving.
As usual, I built some initial structures to house my industry and stockpiles for the time being. I plan to move these deeper into the fortress and convert this area into military facilities. For now, I think my packs of war dogs and heavily trapped entry will be sufficient. I has certainly been enough to deal with the few kobold thieves I have encountered.
There are 3 comments for this map series, last post 2008-01-03
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Do you only see a blank space?
[x] This map viewer uses the new ByteArray features only available with the newest version of Flash 9. Please update your player in order to view this map.