This fortress has grown in concentric shells over the years and now features a curtain wall around almost the entire map area. Entrance is via a series of enclosed, retracting bridges on pillars that go over the curtain wall.
There is a piece of dwarven sculpture over the main entrance (not really visible as I missed out a couple of z-levels on the export, I'll get it next upload) and several shafts to let light in to important places, including a party/wake garden with the remains of a Bronze Colossus as the centrepiece.
A statue in the middle south of the map commemorates the glorious victory of one lone Champion over several squads of goblins.
There are 5 comments for this map series, last post 2008-03-20
Crystalhall
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Don't have Flash?
You can download the compressed map file:
2008-02/ambivalence-Crystalhall-Earwig Ho-1070-20193.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Rodwin - 2008-02-29 to 1070 Early Autumn
Quite an impressive and unusual fortress...
Well done!
Submitted by: Cheesesnark - 2008-03-03 to 1076 Early Autumn
The wells will work if the water is running 2 or more Z-levels below it.
Submitted by: Markavian` - 2008-03-05 to 1076 Early Autumn
You must like engraving...
Submitted by: Markavian - 2008-03-20 to 1095 Late Summer
Go go macro surveyer... that giant open hall is fantastic, what a great sense of scale it gives to the fort.
Submitted by: Athenspatch - 2008-03-20 to 1084 Mid Autumn
Why doesn't this room collapse?