Just starting out. The defenses at the front entrance have been tested a few times and found adequate for now.
I've been capturing live enemies for my gladiator arena. First, I'm going to try throwing them in with some bears.
I like cage traps because I enjoy throwing my prisoners into an arena with my military units for training. As you can see from the bodies in the trash heap, not everyone gets captured. - ColdSnickersBar
There are 5 comments for this map series, last post 2008-05-14
Anvilclasp
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2008-05/coldsnickersbar-Anvilclasp-region1-1053-37114.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Fox-Of-Doom - 2008-05-12 to 1055 Mid Spring
Very nice defense, cool arena. Have you ever accidentally hit anyone with the training catapults?
Submitted by: ColdSnickersBar - 2008-05-12 to 1055 Mid Spring
Apparently, siege weapons don't have any effect on lower z levels, so no one has ever been hit by them - friend or foe.
At least marksdwarves can shoot down z levels, though.
Submitted by: Dakira - 2008-05-13 to 1055 Mid Spring
I enjoy this fortress very much and find many things really amusing. If i could visit yours, i would.
I also found out the hard way catapults don't affect anything on other Z levels.
Submitted by: Markavian - 2008-05-14 to 1055 Late Autumn
Great detail, the moat is very well constructed, and the gladiator pit is a work of art.
Submitted by: ColdSnickersBar - 2008-05-14 to 1055 Late Autumn
Thanks for the compliments, Dakira and Markavian.