Very few changes to the fortress core. The waterworks is almost operational now, it's just a matter of waiting for the mechanics to hook everything up to levers before throwing the switch. I've also redesigned the entryway a bit, starting to add fortifications as I hit 84 dwarves this last immigrant wave, which should mean the real sieges start soon.
Not too worried about that though, as thanks to my new legendary weaponsmith I have 60+ steel exceptional/masterwork crossbows and 50+ warhammers. By herself she's nearly tripled the value of my fortress ($350k - $1m) in half a year. I have her set to working on steel bolts now. The metalworks has 8 dwarves full time on steel production, which is enough to keep up with a small surplus. I'm training up my starting armorsmith on steel shields now.
The most obvious change though I'm putting in as a point of interest.
There are 3 comments for this map series, last post 2008-08-12
Steelmaster
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2008-08/metasynthetic-Steelmaster-region3-133-14109.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Ambivalence - 2008-08-11 to 133 Mid Spring
A rose gold spear? Ooh, I'd kill for one of those! What was it called?
Submitted by: metasynthetic - 2008-08-11 to 133 Mid Spring
"Palacemountain". Relatively sensible, actually.
Submitted by: Ambivalence - 2008-08-12 to 133 Mid Summer
You learn something new every day, and today's something is "Boustrophedon". :) That's some serious metalworking setup you've got there.