Staffrare - 109 Early Summer by Dakira

Map Description:

Staffrare Desert Outpost Log

23rd Hematite, 109.

The heat is starting to get to some of the workers. They've been acting more awkward lately and surprisingly they haven't revolted or began demanding proper housing yet from us. It's only a matter of time until they begin to grow more agitated with the lack of materials we've been giving them lately.

A self appointed baron arrived with his entourage this month. He claims he has orders from the king and even brought a Hammerer and Tax Collector but I don't buy it at all. He has no seals, no papers, nothing to support his claims. I don't know what he plans to accomplish out here seeing that we haven't even come close to finishing our orders yet; though he has conscripted many workers into building a home for him and his consort. We need to watch this man closely to make sure he doesn't get out of line.

The mines to the north east have not been running well due a lack of water. We were supposed to provide it but we found it more important to invest our time in protecting our lands from the elves. In fact the first layer of the wall bordering their lands in completed and the second layer is under construction.

The main bloc of Fort Staffrare has been completed. We're leaving the southern annex alone for now as our relations with the humans to the south couldn't be better. Fort Staffrare remains open to the public against our commander's wishes, but it also keeps the peasantry content.

I'll have to continue the log later, some of the engineers require my assistance.

Point of Interest: Fort Staffrare

It's as completed as it's going to get until the walls become further developed.
The fortress has the rooms for the six founders (one drowned years ago), Barracks for the guard, Dining Hall, Work rooms, Storage, Armory, Archery Range, and several extra rooms for future expansion if necessary. - Dakira

There are 16 comments for this map series, last post 2009-10-11

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Comments

Submitted by: Salmeuk - 2008-11-08 to 105 Early Spring

I like the premise, add more maps!

Submitted by: Maggarg - 2008-11-15 to 108 Early Spring

a drawing of Staffrare would look so cool.
It'd look a bit like an oddworld game, specifically oddworld stranger.
I love the town.

Submitted by: Salmeuk - 2008-11-29 to 108 Early Spring

Add another map. I like this idea.

Submitted by: sneakeypete - 2008-12-02 to 109 Early Summer

It'll be a nice lake when it gets built :)

Submitted by: Dakira - 2008-12-03 to 109 Early Summer

I'm sure it'll look good when it's finally filled.
I'm not good at damming rivers, so there's a good chance I'll just floor it over and start pumping.

Submitted by: Dakira - 2009-01-28 to 111 Early Spring

It's been a while, but Staffrare is back.

Submitted by: Caranha - 2009-01-28 to 109 Early Summer

I find the hapzard housing very pleasant to the eyes :-)

Submitted by: magic dwarf - 2009-01-28 to 111 Early Spring

I have the exact same problem with having too many projects to complete. I have about 6 mega projects half completed on my map. Well, good luck with your lake. It looks like its going to be awesome. I might even steal your idea and start a lakeside resort of my own if i tired of my current fortress.

Submitted by: juice - 2009-01-28 to 106 Early Winter

You could always make the unstable ground area another entrance. Instead of walling to the edge, start walling to the east and loop back around somehow, or connect it to part of the landscape. You could even then use the contained empty areas for random things like "housing" for nobles.

Submitted by: Dakira - 2009-01-30 to 111 Early Spring

I like the idea but part of the story behind this fortress is to build a wall along the Dwarven-Elven-Human border at this site.

Dwarven Lands to the north east, Elven Lands to the west (forest), and Human lands to the south.

Submitted by: magic dwarf - 2009-01-30 to 113 Late Spring

Mayor: finally the lake is full. Stop working the pumps.
Urist: Uhh... they work automatically on unlimited power, we'd have to dissemble them to stop them.
Mayor: Ok, do that then
:water moves up to 1/7 on main village:
Urist cancels remove pump: dangerous terrain.
Mayor: ohh F@#$%@#
:Duke mandates a wooden lifeboat:

Submitted by: Dakira - 2009-01-30 to 113 Late Spring

lol, That would make more sense actually.
What was happening was that the entire town used the dry lake bed for traveling. So when the water came they all had to get used to using the bridges and oh did they hate that at first.

Submitted by: Lacero - 2009-01-31 to 113 Late Spring

Great idea, congrats on getting the reservoir done :)

Submitted by: juice - 2009-01-31 to 113 Late Spring

Bridges eh? I like that.

Submitted by: magic dwarf - 2009-02-21 to 115 Mid Autumn

Congrats on completing your megaproject.

Submitted by: saharo - 2009-10-11 to 115 Mid Autumn

This map deserves my first comment ever on DF Map Archive...
everything is so astounding... there's love in this project. I think that is really inspiring to have a story background for the first dwarves, when I master a bit more this game I'll give it a try.
Man, you're an inspiration!!!

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