Citybite - 375 Early Spring by Phrog

Map Description:

Spring once more. Another year has come and gone but there is still as much work as ever to do. My two miners have been working their beards off to carve out all the stuff in the mountain that they have carved out so far and my masons lives are a never-ending hell of making furniture and smoothing floors. Here's to the new year!

8th Granite, 375: The sheriff has given birth to a boy. The noble population bloat has begun sooner than I had anticipated.

20th Granite, 375: Our fortress is starting to make a name for itself and is attracting both good and bad attention. Kobold thieves have been sighted near the entrance tunnel and a goblin snatcher was spotted shortly thereafter. We have 4 champions but they are mere wrestlers and they have neither armor nor shields. I am hoping there is not a siege or ambush for at least one more year.

3rd Slate, 375: This is turning out to be a busy season indeed. More migrants have arrived: a jeweler, a gem cutter, 6 peasants, an engineer, a craftsdwarf, an engraver, a fisherdwarf, a tanner, a woodcrafter, a fishery worker, a lye maker, a mechanic, a dyer, a soap maker, a planter, a leatherworker, a mule, a donkey, a horse foal, a puppy, and a cow calf. Why can't the mountainhomes send us miners?! Ducim "Nourisharmors" Katthirtosid, one of our only two miners and a legendary one at that has been elected mayor leaving us with only one miner to do all of the digging. Work on the magma workshops is now the highest priority to begin manufacturing direly-needed armor, weapons, picks, and to begin work on glass production as well.

6th Slate, 375: Disaster! The gods surely conspire against this fortress. Our other legendary miner (and only other miner) has died from thirst on the mountainside after trapping himself while removing ramps. We only have a single miner and pick available to us now (miraculously the mayor is still mining), and this throws a large wrench in all of my plans. Work on the body's recovery will have to be done to retrieve the pick so another miner can begin working as soon as possible.

10th Slate, 375: This month! Snatchers and kobold thieves galore. The wrestlers finally got some chances to sate their wild bloodlust. I will tell you, watching them gouge out eyes and break limbs as they dogpile their enemies is not pretty.

9th Felsite, 375: Here we go again. Urdim "Boottwinkles" Cogshetbęth (who has the most undwarvenly name of any dwarf I have ever heard) started babbling like a lunatic and swiped some ash and willow logs from the stores before claiming a craftsdwarf's workshop for himself. Eventually he came back out carrying an idol he dubbed Tetist Kan, The Flimsiness of Tiredness. I could have thought of much more interesting things he could have made as a result of his efforts.

17th Felsite, 375: Will the madness ever end? A peasant thought it would be a good idea to walk into the magma flowing through the channel. What he was trying to achieve I have no idea since the magma has melted everything in its path and since the peasant had no job designations that I know of that could apply except stone hauling (and there are no stone stockpiles). A door is being built to keep the passage leading to the magma channel locked to prevent further stupidity. I cannot wait for the end of spring.

14th Hematite, 375: This continues to be the year of surprises. The humans have come to trade despite an absence for the past two years. My belief that the goblins had integrated or conquered them all has been proven false. If anything more trade is welcome as we are always clamoring for supplies.

4th Sandstone, 375: We've had a nice period of general peace only to have all sorts of things happen at once. Kobold thieves and goblin snatchers have become more numerous and our wrestlers have been tying then into bloody knots. Then we were hit with an anbush of several mace-wielding goblins alongside a mixed bunch of other goblin warriors. The wrestlers are in leather armor and some have shields but it isn't as protective as I would like it to be. Despite their lack of proper equipment the wrestlers killed the entire squad without sustaining a single injury. I can only hope they remain as lucky in the future.

12th Obsidian, 375: Creatures in the chasm and the cave outside the fortress keep killing eachother. It seems the antmen, ratmen, and naked mole dogs catch the worst of it. The chasm has a gremlin that hardly ever moves and the residents seem to have taken a liking to the fellow. They've bestowed him with the name Tholtig Findersrim. I suppose it is our new mascot.

There are 6 comments for this map series, last post 2009-02-12

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Comments

Submitted by: magic dwarf - 2009-02-01 to 373 Early Spring

Its gonna be hard to stay away from that cave considering how huge it is.

Submitted by: Phrog - 2009-02-02 to 374 Early Spring

It won't be hard to stay away because of the size. The map has plenty of room. However, it will be hard to stay away because of the temptation of sending in some dwarves to stir up some mayhem.

Submitted by: magic dwarf - 2009-02-11 to 377 Early Spring

So how is your "Cave extermination unit" doing. I still see some trolls dwelling down there. (be sure to make a vid of your dwarfs going through the tunnels killing everything in their way.)

Submitted by: Phrog - 2009-02-11 to 377 Early Spring

I've been deliberating if I want to send in the troops (the Granite Bells again. They have the best equipment, skills, and some thirty kills to their name including one dwarf with twelve) or if I want to flood the entire cave with magma for hilarity's sake. Sending the troops in would be fun, but I'd also have to worry about forbidding everything in there beforehand so civilians don't go running in blindly. Then I'll have to manage a bunch of hauling jobs that the slaughter would invariably create (or, again, I could forbid the hell out of everything). Right now I'm leaning towards nuking the cave from orbit and letting Armok sort them out. Hey, at least the fort will have awesome engravings of everything melting if I do!

Submitted by: magic dwarf - 2009-02-12 to 377 Early Spring

sounds like a fun idea.

Submitted by: Happysafer - 2009-02-12 to 377 Early Spring

Send in the troops!

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