Part of the "World of traps and attractions"
So consider this a spoiler
There are 3 comments for this map series, last post 2009-03-25
Helmedcombine-aut-10005-sp-win-10008
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-02/jplur-Helmedcombine-region6-aut-10005-sp-win-10008-10011-3021.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Markavian - 2009-02-23 to 1001 Early Spring
What? A GCS chained in a large room in the belly of your fort... I smell a boss battle for adventuring adventurers.
Submitted by: jplur - 2009-02-24 to 1001 Early Spring
That was the idea, plus there are two more I re-released in the dungeon.
Unfortunately caging or chaining monsters makes them ineligible for reclaim/adventure mode. When I went back the place was empty.
It still is a fun place to adventure in with all the traps. Check the forum thread: http://www.bay12games.com/forum/index.php?topic=25429.360
Submitted by: xpCynic - 2009-03-25 to 1001 Early Spring
I just explored this one but never found any of this stuff! No big pit, no GCS, nothing! Really liked the idea, you did a nice job of recreating a ruined town and expanding on the cave.