Undergrotto returns for the second-to-last time. All 98 z-levels are now uploaded, which is unfortunate, but the grotto literally goes from the very top to the very bottom level now. There's a lot more to do, but most of the main projects are completed at this point. My goal is still (as it was at Halloween when I started this) to finish before March and the new release; hopefully that's plausible. I also went back and uploaded my very first fortress, Diamondseizures, to the site earlier today - give it a look if you're bored (Undergrotto is only like my 4th fort or so).
Visual Fortress screenies here, Stonesense screenies here. For the main POIs, check the 92 Mid-Spring map; this one is only new/updated stuff.
Things still to do, ignoring stuff like 'finish furnishing _____': Make the bridge from Mountaingate into an actual bridge, Complete the palace including a grand vault, give the ship a mast/sail, and build an arena on that massive empty plateau.
I had the 12th year of the archives engraved. The most popular images were of a mule withering and dying from dehydration, a human falling off the trade depot post and exploding, lots of goblins burning, and a hydra eating elves. What a happy place.
Of the 98z of the map, the drop tower covers 91 of them. Goblins are dropped from the tower's roof to way within, finally emerging from the chute to see the grotto open up around them as they explode into a ludicrous display of gibs in the center pool of the modest shrine to Armok, which will be turned to blood. - Retro
There are 15 comments for this map series, last post 2010-03-13
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You can download the compressed map file: 2010-02/retro-Undergrotto-Undergrotto-94-11695.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.