Stealth fort! With the power of arcane construction magicks, I have sealed my starting 7 underground while leaving no mark upon the surface. Immediately after they were sealed, migrants arrived.
My initial team entered the depths here, then poked the constructed stairs with a stick from below to deconstruct it. Won't take long for grass to regrow, completing the stealthiness. - NEO|Phyte
There are 1 comments for this map series, last post 2010-04-13
Creedgild
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Don't have Flash?
You can download the compressed map file:
2010-04/neophyte-Creedgild-region1-1051-13447.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Doppel - 2010-04-13 to 1051 Mid Summer
Always nice to have such a fortress, it creates for some fun storytelling (in your mind or on paper). Made similar fortresses before, one were the starting seven (plus one "lucky" migrant) were divided into four entirely separate fortresses and families, another where seven were separated from each other in an engraving experiment to see how personalities and (dis)likes influenced their artwork throughout many years. Anyways, have fun.