A world I genned for easy playing in 31.06
Created in DF v0.31.06. [WORLD_GEN] [TITLE:MEDIUM REGION] [SEED:27732] [HISTORY_SEED:27732] [NAME_SEED:27732] [CREATURE_SEED:27732] [DIM:129:129] [EMBARK_POINTS:4000] [END_YEAR:1050] [BEAST_END_YEAR:200:-1] [REVEAL_ALL_HISTORY:0] [CULL_HISTORICAL_FIGURES:0] [ELEVATION:1:400:211:211] [RAINFALL:0:100:150:150] [TEMPERATURE:25:75:150:150] [DRAINAGE:0:100:150:150] [VOLCANISM:0:100:3200:3200] [SAVAGERY:0:100:150:150] [ELEVATION_FREQUENCY:1:1:1:1:1:1] [RAIN_FREQUENCY:1:1:1:1:1:1] [DRAINAGE_FREQUENCY:1:1:1:1:1:1] [TEMPERATURE_FREQUENCY:1:1:1:1:1:1] [SAVAGERY_FREQUENCY:1:1:1:1:1:1] [VOLCANISM_FREQUENCY:1:1:1:1:1:1] [TITAN_NUMBER:13] [TITAN_ATTACK_TRIGGER:250:1000000:1000000] [DEMON_NUMBER:49] [GOOD_SQ_COUNTS:20:200:400] [EVIL_SQ_COUNTS:20:200:400] [PEAK_NUMBER_MIN:2] [PARTIAL_OCEAN_EDGE_MIN:0] [COMPLETE_OCEAN_EDGE_MIN:1] [VOLCANO_MIN:200] [REGION_COUNTS:SWAMP:0:0:0] [REGION_COUNTS:DESERT:0:0:0] [REGION_COUNTS:FOREST:2800:2:2] [REGION_COUNTS:MOUNTAINS:2800:2:2] [REGION_COUNTS:OCEAN:0:0:0] [REGION_COUNTS:GLACIER:0:0:0] [REGION_COUNTS:TUNDRA:0:0:0] [REGION_COUNTS:GRASSLAND:0:0:0] [REGION_COUNTS:HILLS:0:0:0] [EROSION_CYCLE_COUNT:1000] [RIVER_MINS:600:450] [PERIODICALLY_ERODE_EXTREMES:0] [OROGRAPHIC_PRECIPITATION:1] [SUBREGION_MAX:5000] [CAVERN_LAYER_COUNT:3] [CAVERN_LAYER_OPENNESS_MIN:20] [CAVERN_LAYER_OPENNESS_MAX:100] [CAVERN_LAYER_PASSAGE_DENSITY_MIN:20] [CAVERN_LAYER_PASSAGE_DENSITY_MAX:100] [CAVERN_LAYER_WATER_MIN:20] [CAVERN_LAYER_WATER_MAX:100] [HAVE_BOTTOM_LAYER_1:1] [HAVE_BOTTOM_LAYER_2:1] [LEVELS_ABOVE_GROUND:15] [LEVELS_ABOVE_LAYER_1:20] [LEVELS_ABOVE_LAYER_2:15] [LEVELS_ABOVE_LAYER_3:10] [LEVELS_ABOVE_LAYER_4:10] [LEVELS_ABOVE_LAYER_5:10] [LEVELS_AT_BOTTOM:5] [CAVE_MIN_SIZE:100] [CAVE_MIN_SIZE:100] [CAVE_MAX_SIZE:500] [MOUNTAIN_CAVE_MIN:25] [NON_MOUNTAIN_CAVE_MIN:50] [ALL_CAVES_VISIBLE:0] [SHOW_EMBARK_TUNNEL:1] [TOTAL_CIV_NUMBER:50] [TOTAL_CIV_POPULATION:-1] [PLAYABLE_CIVILIZATION_REQUIRED:1] [ELEVATION_RANGES:0:0:0] [RAIN_RANGES:0:0:0] [DRAINAGE_RANGES:0:0:0] [SAVAGERY_RANGES:0:0:0] [VOLCANISM_RANGES:0:0:0]
There are 7 comments for this map series, last post 2010-06-12
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Ormon (World for 31.06)
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Don't have Flash?
You can download the compressed map file:
2010-06/deathworks-Ormon.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Sulphuratum - 2010-06-09 to 1051
uh, deathworks, youre a volcano-spammer like me^^
Submitted by: Sulphuratum - 2010-06-09 to 1051
And great major river, of course. how do you get them at such lenghts???
Submitted by: Deathworks - 2010-06-09 to 1051
Hi!
Well, volcanoes are cheap for me as I maximize variance for volcanism - and the volcanoes raise the surrounding terrain, adding a few mountain tiles and variety.
The rivers are probably because of two things:
* Lots of rivers - compare my settings with the default. Lots of rivers also mean lots of major rivers.
* Low height variance - while this map has a high variance for my standards, it is still lower than the default: Rivers like to spawn in mountains and run to the edge or an ocean. A low height variance means that the distance between mountains and oceans is bigger, giving more space for rivers. In addition, the small height variance also encourages detours as the river is not losing height so quickly.
I hope that helps answering your questions
EDIT: Actually, looking over the map, there is only one major river. So, yes, the lower the height variance, the better your rivers. Usually, I have about 130 for the variance and I get several really nice rivers. But I wanted to have a few mountain peaks this time, and they will not spawn below 200 variance, it seems.
[Message edited on 2010/06/09 at 04:23 by Deathworks]
Submitted by: Ralinth - 2010-06-11 to 1051
not to get off the volcanism subject but what tile set are you useing there?
Submitted by: Deathworks - 2010-06-12 to 1051
Hi!
I am a bit confused, Ralinth. I am using the default 800x600 tile set, commonly referred to as the ASCII graphics... I thought people would immediately recognize it... ???
Deathworks
Submitted by: Vherkin - 2010-06-12 to 1051
You are awsome
Submitted by: Ralinth - 2010-06-12 to 1051
Yea it might have been a stupid question. I used the default once when I first downloaded the game but been using maygreen since I did the tutorial fort. Sorry