Minefield test by Lazureus

Movie Description:

a small siege, first of the forts history, testing out a freshly captured sporemine.


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Comments

Submitted by: ToonyMan - 2009-03-30

Wait, what the heck happened? Is this a modded creature that explodes into boiling booze?

[Message edited on 2009/03/30 at 02:55 by ToonyMan]

Submitted by: Lazureus - 2009-03-30

It is a SporeMine from my Tyranid mod that hasn't been worked on(I need to change that).

but yea, that is exactly what it does. They are curious and aggressive little bugger(like actual SporeMines from WH40K) that explode on death, and takes what ever lifeforms with it.

A drawback of this is that traders sometimes carry the explosive material. This resulting in a very messy Trade depot once it goes off.

[Message edited on 2009/08/14 at 07:38 by Lazureus]

Submitted by: Fire Imp - 2009-03-30

Nice creature, I like the blood color. How do you get your bridges to come back after they have been retracted?

Submitted by: Lazureus - 2009-03-31

@Fire Imp: just set your pressure plates to 'resets' by pressing 'o' to switch it from 'one use' to 'resets'. It is good to have multiple pressure plates per bridge for faster retracting and resetting.
And thanks for the comments on the mine.

Submitted by: Phazer - 2009-04-01

Pink colored traps. new thing youve added?

Submitted by: Lazureus - 2009-04-01

@Phazer: Do you mean the pressure plates? that's their natural colour.

Problems?

Do you only see a blank space instead of a play button?

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