There is only so much 5 FPS construction one can stand, so I decided to start a new fort in a more FPS friendly location, and decided to theme it.
This fort, when it is completed, will be a goblin prison POW camp.
I'm playing with the goblin family mod, which adds a bunch of different goblin races, so the g's in cages are goblins, they just don't have graphics.
I also modded in glass Beds, Bins and Barrels.
The fort started in 97 to whom it may interest.
This is how each layer of the fort will look when I'm done. I've already made several mistakes on a couple of the layers, so I'm going to have to revise my plans a little to accommodate fixing them. (I didn't line up one of the wings, and not each wing is spaced the same number of tiles from the center. The left and right wings are closer than the top and bottom. Arrrrg. Don't mass designate at 3am.) - Sinergistic
There are 14 comments for this map series, last post 2009-11-19
Strongsalves
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-01/sinergistic-Strongsalves-region3-105-219.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: magic dwarf - 2009-01-10 to 105 Early Spring
nice grand stair case! That must have been alot of channeling.
Submitted by: Sinergistic - 2009-01-10 to 105 Early Spring
Not really, no, I just channeled around the edges, and then collapsed it ^_^ (after locking my dwarfs up in their bedrooms and the food room)
It took several tries to get it to collapse, I kept pulling the level attached to the supports I had installed, and nothing would happen. I finally got it on the 4th attempt though, after completely channeling around the top level, and then collapsing that down on to the layers below.
Submitted by: magic dwarf - 2009-01-11 to 105 Early Spring
all of my *manual collapses* have ended in epic fail so far, I've lost many good miners trying to collapse things and I also managed to bust a hole in my ceiling causing magma to pour in!
Submitted by: Markavian - 2009-01-13 to 107 Early Summer
Like woah
Submitted by: Sinergistic - 2009-01-13 to 107 Early Summer
"Like woah" - Markavian
So, uh, what bit of it was 'woah'? :P
Edit: I would also like you thank you for your amazing website. I've seen so many cool and inspiring forts since I started browsing it about 8-9 months ago. (didn't register until recently) It is a very awesome service, and a huge boon to the DF community.
[Message edited on 2009/01/13 at 11:22 by Sinergistic]
Submitted by: sneakeypete - 2009-01-14 to 107 Early Summer
What are all the B's in your cages?
Submitted by: Sinergistic - 2009-01-14 to 107 Early Summer
'Bugbears' part of the Goblin Family mod found here.
I tinkered with it a little to adapt it to the kind of fort I wanted (got rid of TRAPAVOID for one, because that just wouldn't work now, would it?). I also removed the [CANSPEAK] tag as well, which leads to all of them wanting me dead. Lots of sieges, lots of ambushes, lots of good times in the future with I begin work on the arenas.
I updated 'The Dungeon' point of interest with a little more info on what's in the cages.
[Message edited on 2009/01/15 at 12:04 by Sinergistic]
Submitted by: SiliconJesus - 2009-01-16 to 107 Early Summer
I've seen this tileset being used a lot lately, which one is it?
Submitted by: Sinergistic - 2009-01-16 to 107 Early Summer
I'm using a hand drawn copy of Dortens and whatever came with the mayday v16 set.
I'm still playing around with it and tweaking it to how I want it.
Submitted by: Markavian - 2009-01-17 to 107 Early Summer
Singergistic, you've hollowed out a huge cylinder with a walk way around the edge of each level. It looks fantasticly grand. And then there's the spiral dungeon on the ground floor. Its just epic proportions. A far cry from the single tunnel hovels that most people begin building.
And thanks for the kind words : )
Submitted by: Jebraltix - 2009-01-24 to 107 Early Summer
I haven't had too many problems with manual channeling. My worst problem probably is dealing with the unhappy thoughts of being knocked off your feet.
Submitted by: Markavian - 2009-01-29 to 105 Early Spring
I would just like to point out the historic 10,000th point of interest attributable to this map. Cheers everyone, I love what you've done for this site :)
Submitted by: Noble Digger - 2009-05-20 to 111 Mid Spring
Awesome! I love the look of the glass-furnished bedrooms with this tileset. The central shaft of chaotic stairway hell is also amazing, and the spirally area way down below.
Submitted by: Retro - 2009-11-19 to 111 Mid Spring
Very grand-looking fort. Has a nice, smooth feel to it - very much like the basis around the central pit / giant empty space.