Strongsalves - 107 Early Summer by Sinergistic

Map Description:

Some more building has taken place, I've expanded the dungeon a little.

Lost my most recent elf caravan to an ambush, which was disappointing because it was my first one in several years and I was hoping for more exotic animals. Stupid elves. I bet they planned it that way.

Also, lots of gobbo's in the dungeon now.

I've begun preperations to dam the river, partly just because, partly because of where I want to put my noble housing. I want to modify the way the river flows as well.

What else... Ah, I've finished a section of Tombs for future noble/good dwarf use. I plan on moving all my coffins to similar structure in the near future. I've also completed the connection between the old fort and what will become the new fort.

Point of Interest: Goblin Goods

( 107 Early Summer → onwards )

This level is one of the stockpile levels. The stockpile on the right is an obvious furniture stockpile, but the ones are the left and bottom are a little less obvious.

The upper left stockpile is a armor stockpile and contains pretty much ALL of the goblin armor I've confiscated.

The lower left is an weapon stockpile and contains a few screw pumps + all the goblin weapons I've confiscated.

The bottom stockpile is a finished goods stockpile, and since I don't do any craftsdwarf work, it's full of all the goblin cloths I've confiscated. Narrow this and Narrow that and Narrow such and such.

There are plans to build an incinerator to destroy this contraband, but the architect is having a hard time deciding where to put it, and is beginning to question whether we should build one at all. - Sinergistic

There are 14 comments for this map series, last post 2009-11-19

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Comments

Submitted by: magic dwarf - 2009-01-10 to 105 Early Spring

nice grand stair case! That must have been alot of channeling.

Submitted by: Sinergistic - 2009-01-10 to 105 Early Spring

Not really, no, I just channeled around the edges, and then collapsed it ^_^ (after locking my dwarfs up in their bedrooms and the food room)

It took several tries to get it to collapse, I kept pulling the level attached to the supports I had installed, and nothing would happen. I finally got it on the 4th attempt though, after completely channeling around the top level, and then collapsing that down on to the layers below.

Submitted by: magic dwarf - 2009-01-11 to 105 Early Spring

all of my *manual collapses* have ended in epic fail so far, I've lost many good miners trying to collapse things and I also managed to bust a hole in my ceiling causing magma to pour in!

Submitted by: Markavian - 2009-01-13 to 107 Early Summer

Like woah

Submitted by: Sinergistic - 2009-01-13 to 107 Early Summer

"Like woah" - Markavian

So, uh, what bit of it was 'woah'? :P

Edit: I would also like you thank you for your amazing website. I've seen so many cool and inspiring forts since I started browsing it about 8-9 months ago. (didn't register until recently) It is a very awesome service, and a huge boon to the DF community.

[Message edited on 2009/01/13 at 11:22 by Sinergistic]

Submitted by: sneakeypete - 2009-01-14 to 107 Early Summer

What are all the B's in your cages?

Submitted by: Sinergistic - 2009-01-14 to 107 Early Summer

'Bugbears' part of the Goblin Family mod found here.

I tinkered with it a little to adapt it to the kind of fort I wanted (got rid of TRAPAVOID for one, because that just wouldn't work now, would it?). I also removed the [CANSPEAK] tag as well, which leads to all of them wanting me dead. Lots of sieges, lots of ambushes, lots of good times in the future with I begin work on the arenas.

I updated 'The Dungeon' point of interest with a little more info on what's in the cages.

[Message edited on 2009/01/15 at 12:04 by Sinergistic]

Submitted by: SiliconJesus - 2009-01-16 to 107 Early Summer

I've seen this tileset being used a lot lately, which one is it?

Submitted by: Sinergistic - 2009-01-16 to 107 Early Summer

I'm using a hand drawn copy of Dortens and whatever came with the mayday v16 set.

I'm still playing around with it and tweaking it to how I want it.

Submitted by: Markavian - 2009-01-17 to 107 Early Summer

Singergistic, you've hollowed out a huge cylinder with a walk way around the edge of each level. It looks fantasticly grand. And then there's the spiral dungeon on the ground floor. Its just epic proportions. A far cry from the single tunnel hovels that most people begin building.

And thanks for the kind words : )

Submitted by: Jebraltix - 2009-01-24 to 107 Early Summer

I haven't had too many problems with manual channeling. My worst problem probably is dealing with the unhappy thoughts of being knocked off your feet.

Submitted by: Markavian - 2009-01-29 to 105 Early Spring

I would just like to point out the historic 10,000th point of interest attributable to this map. Cheers everyone, I love what you've done for this site :)

Submitted by: Noble Digger - 2009-05-20 to 111 Mid Spring

Awesome! I love the look of the glass-furnished bedrooms with this tileset. The central shaft of chaotic stairway hell is also amazing, and the spirally area way down below.

Submitted by: Retro - 2009-11-19 to 111 Mid Spring

Very grand-looking fort. Has a nice, smooth feel to it - very much like the basis around the central pit / giant empty space.

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