Strongsalves - 111 Mid Spring by Sinergistic

Map Description:

Another update.

Changed my tileset a little, looks good with black, looks like crap with yellow. (check the bottom tome level)

I barely had enough pearlash to finish the noble housing area.

Added some more traps to the entrance, and I'm thinking of trying to redesign it a little bit (read, a lot) and moving the trade depot away from it, so that caravans don't keep running into ambushes all the time.

I got a hippo from the elfs, it's male though :( no chance of offspring yet, unless they bring another one.

ALSO! I started working on the crazy connecting walkways that I originally envisioned when I started the fort. Only, now that I've started building them, I'm think they look a little bit crap. I've started working on them until I've decided whether I want to see it through to the end, or tear it all down and redesign it to something else. I still like the idea of a bunch of walkways going all over the place, and dwarfs having to go way farther than normal to get from point a to point b, but it just doesn't look very visually appealing at the moment. Maybe I'll try and lay everything out before hand, and then build it, so it comes out looking a little better.

Point of Interest: Tileset changes

I changed the look of my engraved tiles a little bit, and I think it looks much cleaner now. The floor tilers where inspired by another tileset I saw on this site. My next project, as far as tileset modding goes, is to change the doors. I think I might go back to the ASCII version. - Sinergistic

There are 14 comments for this map series, last post 2009-11-19

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Comments

Submitted by: magic dwarf - 2009-01-10 to 105 Early Spring

nice grand stair case! That must have been alot of channeling.

Submitted by: Sinergistic - 2009-01-10 to 105 Early Spring

Not really, no, I just channeled around the edges, and then collapsed it ^_^ (after locking my dwarfs up in their bedrooms and the food room)

It took several tries to get it to collapse, I kept pulling the level attached to the supports I had installed, and nothing would happen. I finally got it on the 4th attempt though, after completely channeling around the top level, and then collapsing that down on to the layers below.

Submitted by: magic dwarf - 2009-01-11 to 105 Early Spring

all of my *manual collapses* have ended in epic fail so far, I've lost many good miners trying to collapse things and I also managed to bust a hole in my ceiling causing magma to pour in!

Submitted by: Markavian - 2009-01-13 to 107 Early Summer

Like woah

Submitted by: Sinergistic - 2009-01-13 to 107 Early Summer

"Like woah" - Markavian

So, uh, what bit of it was 'woah'? :P

Edit: I would also like you thank you for your amazing website. I've seen so many cool and inspiring forts since I started browsing it about 8-9 months ago. (didn't register until recently) It is a very awesome service, and a huge boon to the DF community.

[Message edited on 2009/01/13 at 11:22 by Sinergistic]

Submitted by: sneakeypete - 2009-01-14 to 107 Early Summer

What are all the B's in your cages?

Submitted by: Sinergistic - 2009-01-14 to 107 Early Summer

'Bugbears' part of the Goblin Family mod found here.

I tinkered with it a little to adapt it to the kind of fort I wanted (got rid of TRAPAVOID for one, because that just wouldn't work now, would it?). I also removed the [CANSPEAK] tag as well, which leads to all of them wanting me dead. Lots of sieges, lots of ambushes, lots of good times in the future with I begin work on the arenas.

I updated 'The Dungeon' point of interest with a little more info on what's in the cages.

[Message edited on 2009/01/15 at 12:04 by Sinergistic]

Submitted by: SiliconJesus - 2009-01-16 to 107 Early Summer

I've seen this tileset being used a lot lately, which one is it?

Submitted by: Sinergistic - 2009-01-16 to 107 Early Summer

I'm using a hand drawn copy of Dortens and whatever came with the mayday v16 set.

I'm still playing around with it and tweaking it to how I want it.

Submitted by: Markavian - 2009-01-17 to 107 Early Summer

Singergistic, you've hollowed out a huge cylinder with a walk way around the edge of each level. It looks fantasticly grand. And then there's the spiral dungeon on the ground floor. Its just epic proportions. A far cry from the single tunnel hovels that most people begin building.

And thanks for the kind words : )

Submitted by: Jebraltix - 2009-01-24 to 107 Early Summer

I haven't had too many problems with manual channeling. My worst problem probably is dealing with the unhappy thoughts of being knocked off your feet.

Submitted by: Markavian - 2009-01-29 to 105 Early Spring

I would just like to point out the historic 10,000th point of interest attributable to this map. Cheers everyone, I love what you've done for this site :)

Submitted by: Noble Digger - 2009-05-20 to 111 Mid Spring

Awesome! I love the look of the glass-furnished bedrooms with this tileset. The central shaft of chaotic stairway hell is also amazing, and the spirally area way down below.

Submitted by: Retro - 2009-11-19 to 111 Mid Spring

Very grand-looking fort. Has a nice, smooth feel to it - very much like the basis around the central pit / giant empty space.

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