the dwarf craves the sun
but he fears the open sky
solution? a dome!
(uses the Civilization Forge mod, except with the new metals taken out)
( 310 Early Autumn → 315 Late Winter )
This road will be the main entrance to the fort when completed; visitors will travel up a long ramp to enter the dome near the top, then will spiral down to the ground. This will hopefully achieve three things. First, it'll create a number of well-defended fortifications that fire fully horizontally (I learned from my last big fort!). Second, it'll help with equipment processing; by opening the retractable drawbridges, most gear from defeated enemies should fall to the bottom, right next to the depot. Finally, I'll be able to draw enemies deep into the fort then release my melee champions behind them--no more chasing routing goblins to the edge of the map. - _nil_
There are 6 comments for this map series, last post 2009-02-26
Fenceskull
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-02/_nil_-Fenceskull-region2-310-21835.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Markavian` - 2009-02-10 to 310 Early Autumn
That's a cool dome, what use is th spiral staircase up the middle?
Submitted by: _nil_ - 2009-02-10 to 310 Early Autumn
That will be my entrance road, designed to both efficiently kill invaders and to use gravity to bring their gear to the trade depot's doorstep.
Submitted by: magic dwarf - 2009-02-10 to 310 Early Autumn
Your dome is definitely not half done yet. Interesting Idea though.
Submitted by: Sinergistic - 2009-02-25 to 315 Late Autumn
How did the entrance work for you?
Sucks about the stuck guy, seems like a bummer. Maybe revert to a save before it happened?
Submitted by: _nil_ - 2009-02-25 to 315 Late Autumn
I actually haven't gotten an invasion (due to the bug, mostly) since the entrance ramp was fully closed off. Before that I was having some trouble with ranged enemies sniping my staircases. Otherwise, though, it works great; I have huge piles of gear on a number of those bridges, ready to be dropped.
Also, trying out the new image tags:
[Message edited on 2009/02/25 at 05:02 by _nil_]
Submitted by: Markavian - 2009-02-26 to 315 Late Autumn
Its turned out to be a fantastic dome, and living area by the looks of things. You don't see buildings like that on this world very often (can't think of any), really cool stuff.