Fortress age: 19 years
Fortress size: 140 dwarves
Wealth: 2.4 million
The military is going well. I have 12 champions, 3-4 artifact weapons, and a couple of miscellaneous bits of artifact armor. Mid-term goals are to find the cave river and start an underground farm to supplement the aboveground one.
1. Put creature on bridge
2. Pull lever
3. Blood yay!
I decided to use the natural features of the cave for my death chute. It's more ecologically friendly. - chuzzum
There are 2 comments for this map series, last post 2009-02-17
Killerlobsters
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-03/chuzzum-Killerlobsters-region10-329-13030.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Duke - 2009-02-16 to 316 Early Winter
Not only do I like the layout of both the fortress proper and the temporary fortress, it gives me an idea. All that empty space in the entrance cave? Imagine that a pit. There would be an underground tower that leads to the fortress proper in the bedrock.
I must try this. Now.
Submitted by: Salmeuk - 2009-02-17 to 318 Early Summer
You should mine out around the adamantine, just to get an idea about the layout.