Fenceskull - 327 Late Spring by _nil_

Map Description:

the obsidian dome of fenceskull! many dudes enter, no dudes leave! except for traders

Fenceskull boasts 37 million created value, a trade surplus, and a population of 232 dwarves.

Point of Interest: Strange "open space" from ice cave-in

A couple years back, I had a strange cave-in kill a legendary, destroy a bridge on level 18 and punch through the floor on levels 14, 15, and 16. At the time I couldn't figure out what had happened, but after finding this--a square marked as "open space" in 'k' but with a raw marble wall underneath--I'm now pretty sure I know. Water released from the swimming pool drain reservoir/well was at a sufficient depth somewhere to freeze, creating a solid square of ice. Apparently it was unsupported and then caved in, destroying the bridge, the dwarf, and several tiles. The strange thing here is that I still can't figure out exactly where this could have happened, as I am positive it only destroyed one bridge yet that tile is supported until above level 19. The only answer I can think of is that a tile created on level 22 somehow didn't destroy the bridge there. Perhaps ice can freeze into floors at a certain depth and collapsing floors don't destroy bridges built over them? That would explain level 13--maybe it was a raw ice floor but melted in the following summer, forcing the game to come up with the strange floor/not floor for that tile. Or maybe I'm missing something obvious? - _nil_

There are 6 comments for this map series, last post 2009-02-26

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Comments

Submitted by: Markavian` - 2009-02-10 to 310 Early Autumn

That's a cool dome, what use is th spiral staircase up the middle?

Submitted by: _nil_ - 2009-02-10 to 310 Early Autumn

That will be my entrance road, designed to both efficiently kill invaders and to use gravity to bring their gear to the trade depot's doorstep.

Submitted by: magic dwarf - 2009-02-10 to 310 Early Autumn

Your dome is definitely not half done yet. Interesting Idea though.

Submitted by: Sinergistic - 2009-02-25 to 315 Late Autumn

How did the entrance work for you?

Sucks about the stuck guy, seems like a bummer. Maybe revert to a save before it happened?

Submitted by: _nil_ - 2009-02-25 to 315 Late Autumn

I actually haven't gotten an invasion (due to the bug, mostly) since the entrance ramp was fully closed off. Before that I was having some trouble with ranged enemies sniping my staircases. Otherwise, though, it works great; I have huge piles of gear on a number of those bridges, ready to be dropped.

Also, trying out the new image tags:
A BBCode picture

A BBCode picture

[Message edited on 2009/02/25 at 05:02 by _nil_]

Submitted by: Markavian - 2009-02-26 to 315 Late Autumn

Its turned out to be a fantastic dome, and living area by the looks of things. You don't see buildings like that on this world very often (can't think of any), really cool stuff.

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