( 212 Late Autumn → onwards )
New recruits are stationed here, waiting for the goblins above to be punted into the arena floor for some hands-on training. If the levers in the control room above are set, the red square in the center retracts to reveal a large pit. At the bottom are spikes which can be sprung to quickly dispatch enemies when I have waves of prisoners to execute. This happens a lot, actually. That pit is like a Nazi shower room sometimes - one group after the next. - ColdSnickersBar
The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.
There should be many very obvious problems with the viewer; please check
the
Issues page to notify or comment on the most egregious problems to help
me prioritise. The most common will be Loading... with an error
in the browser developer tools console. e.g. RangeError: Offset is
outside the bounds of the DataView
. Feel free to
report a problem
with a link to the problematic map or point of interest.
Workedhair
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-02/coldsnickersbar-Workedhair-region1-212-27925.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Jebraltix - 2009-02-14 to 212 Late Autumn
Wow... Never seen anything like it.
Submitted by: ColdSnickersBar - 2009-05-21 to 212 Late Autumn
Thanks Jebraltix