Got a little wave of nostalgia the other day, so I went back and uploaded my very first fortress, Diamondseizures. It ended up being surprisingly successful, and also had the best randomly generated name I've found yet. I don't think I've touched it since June or July.
I advise you to check out the Goblin Run POIs. They're the closest thing to a megaproject this fort had.
A 17x17x5 labyrinth. It goes up and down indiscriminately (in fact, I challenge you to find your way through it).
You may think that due to pathfinding, the goblins will have no trouble. That's why there's a bunch of 1x1 bridges with channels underneath hooked up to three seperate repeaters. Their paths will be messed up all over the place, and they may end up falling into other parts of the maze. In fact, if they finally do make it to the final stretch, they might fall into a vat of water and drown if they've got bad timing with the bridge. Once (or if) they make it through there, it's time to run the Gauntlet... (see next POI) - Retro
There are 3 comments for this map series, last post 2010-02-23
Diamondseizures
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2010-02/retro-Diamondseizures-Diamondseizures-266-27167.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Markavian - 2010-02-22 to 266 Late Autumn
Love the firey miner mural; a blazing work of art.
Submitted by: RavingManiac - 2010-02-23 to 266 Late Autumn
So does the Goblin Run work? Any chance you could upload a video of it in action?
Submitted by: Retro - 2010-02-23 to 266 Late Autumn
It... sort of works. Hooking up all the repeaters to all the different bridges and spike traps and whatnot was taking godsdamned forever, so I gave up on that. Currently the goblins run straight through the labyrinth, across the magma largely unassailed by the lazy marksdwarves, stand around while the eagles ignore them, run across the incomplete bridge/spike room, and then generally outrun the flooding room. The whole process takes like half an hour, so no, I won't be taking a video, but I tried it out a few times and it was kind of disappointing anyways. Needs way more micromanagement than I have time for to hook everything up.