Stormcraft - 1052 Early Summer by Markavian

Map Description:

By the turn of summer the ranks of the fort had swelled to over 30. Split roughly between the roles of farming, masonry, and metalsmithing, progress continues shaping the spiral and building workshops for the mounting tasks in the fort.

Point of Interest: Plentiful Ore Deposits

( 1052 Early Summer → onwards )

This is the first time I've been comfortable working with metal at such an early stage due to the plentiful quantities of iron ore and bituminous coal. - Markavian

There are 4 comments for this map series, last post 2010-04-10

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Comments

Submitted by: Retro - 2010-04-05 to 1052 Early Spring

I see things are progressing nicely here... hehe, I just realized your trade depot room is basically overlooking the caves. Knock down the walls and install some windows? :P

Submitted by: Markavian - 2010-04-06 to 1052 Early Spring

I guess that's the next step, yeup, currently I'm running around trying keep everyone busy and fed. I want to replace the mud wall layers with stone foundations before I dig too deep.

Submitted by: Tarran - 2010-04-10 to 1052 Early Winter

Wait, so I'm not the only one with a Trogoldyte problem?

This calls for magma.

Also, are you going to smooth your floors, or are you going to just leave them like that?

Submitted by: Markavian` - 2010-04-10 to 1052 Early Winter

Usually I don't smooth floors until I need to increase the value of the fort. Keeps the average value of rooms down as well.

Just had my military go beserk on me after starving themselves to death, thinking about restarting to try some new designs.

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