Oceanside fortress with an experimental design making heavy use of quantum storage.
Note that invaders are currently turned off so I can spend all of my focus on quantum science.
There are two hostile goblin civilizations, hostile humans, hostile elves with metal weapons, a necromancer tower, and for some reason a hostile town within the vicinity of the fortress.
Accepts non-masterwork finished goods (not clothing), armor, and weapons.
Periodically these items are mass designated for melting. This includes any goblinite or rejects from the magma forges. They are recycled and the metal bars sent back over to the forges for reworking.
Note that if you produce coins and then melt down the coins, you end up with more metal bars than you started with. This is a useful way to get plenty of metal to produce things with, if you have enough time and labor. - hyndis
There are 1 comments for this map series, last post 2012-09-18
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