Oceanside fortress with an experimental design making heavy use of quantum storage.
Note that invaders are currently turned off so I can spend all of my focus on quantum science.
There are two hostile goblin civilizations, hostile humans, hostile elves with metal weapons, a necromancer tower, and for some reason a hostile town within the vicinity of the fortress.
Accepts masterwork finished goods (not clothing), masterwork armor, masterwork weapons (not training weapons or trap components) and some masterwork furniture items (buckets, windows, querns, millstones, traction benches, anvils, statues).
This stockpile is the closest stockpile that holds decoratable items to the workshops that can decorate things. Because of this, these workshops will continually pile up decorations on these items, so the same item can have a full page of decorations from every possible materials on it.
These items are elevated to near artifact status. A single masterwork steel sword may have been in the possession of a dozen dwarves, may have slain a thousand enemies, and may have have inscribed upon it the entire history of civilization, along with recounting innumerable glorious battles. - hyndis
There are 1 comments for this map series, last post 2012-09-18
Scarredaxe
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2012-08/hyndis-Scarredaxe-region2-328-26107.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: LazyLoneLion - 2012-09-18 to 328 Mid Autumn
How do you educate dwarves? Can you provide a forum link or something?
How do you create lumber?
Can I have your contact to learn from you more? :)