Well, my first real fortress of 0.40.x.
I have tried to design a more vertical layout, with different moods for each floors.
The fortress is 7 years old and has around 75 dwarves (limited in init files).
Tileset and graphics set (creatures seem strange with the compression) : Coaldiamond with a few customizations.
Mason workshops are here (for now) and craftsdwarf. There is also the manager appartment and office, opposite the meeting hall.
If you follow the paths leading to the southwest you will end in a rather large room where most dwarves are buried. - goddosupido
There are 3 comments for this map series, last post 2014-09-14
Savagelabors
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2014-09/goddosupido-Savagelabors-savagelabors-57-5004.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Tharis - 2014-09-08 to 57 Mid Spring
The room layouts look very irregular. How do you do that?
Submitted by: ajr_ - 2014-09-09 to 57 Mid Spring
I like the idea to really use mined out ore veins as corridors
also do you know the digv command in dfhack that comes with the new starter pack 0.40.x?
Submitted by: goddosupido - 2014-09-14 to 57 Mid Spring
Yes i used digv for some rooms/corridors. But also random designations with the mouse, turned out to be pleasing imho.
[Message edited on 2014/09/14 at 05:50 by goddosupido]