Rithmesir-the_adequate_library - 255 Early Spring by mounf

Map Description:

Bellsshower at the end of year 5. Library is finally in use, our stressed out captain of the guard has been promoted to Baron and 120 goblins came visiting.

Point of Interest: Museum and archive.

The museum houses the 7 artifacts we've produced. Through the drawbridge to the North, the vault holds VaultSpin, our first artifact, a wooden animal trap. It's already been stolen once, then recovered. It seems ~60% of our visitors are seeking it's location. - mounf

There are 1 comments for this map series, last post 19/04/2020 04:04

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Submitted by: Fleeting Frames - 19/04/2020 04:04 to 255 Early Spring

A side view POI might be appropriate. 34z library tower...It's a grand plan, but I imagine all the channeling leads to fps loss without retire-unretire (which would throw about books).

In visualizers, 1z rooms feel cramped, and 2z feel like normal - but then, when *you* make a fortress, you want to aim above normal. Good work!

As a side note, the animal trap could be built, or perhaps placed in minecart on weight-sensitive pressure plate.

That spinning rampway is pretty neat to look at going down.

An issue I have with libraries in vanilla raws though is that each bookcase holds 100 books. Given that each discovery is years-long effort, a mammoth library with all the learned knowledge of the world, containing four hundred books....can fit in four tiles.

Thankfully, one is able to mod their size, or even smaller varieties. Though a single-book "pulpit" bookcase greatly resembles a pedastal.

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