Taxedearthen - 1064 Late Spring by AWDBall

Map Description:

Well a long time ago someone suggested an ocean side building contest and I had to build as complete a fort as I could under water, out of green glass.

Point of Interest: Indoor, under the sea, fishing hole

( 1064 Late Spring → 1099 Late Winter )

Even though it's filled from the aquifer it spontaneously generates TONNES of ocean going fish. Now if ONLY the farm next to actually worked. Being in the ocean biome it can't work. - AWDBall

There are 3 comments for this map series, last post 2008-08-19

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Comments

Submitted by: Markavian - 2008-04-07 to 1064 Late Spring

Wuuhh, this looks like quite an engineering acheivement... you've built your whole fortress under the surface of the ocean, and then flooded around it?

Submitted by: AWDBall - 2008-04-07 to 1064 Late Spring

Yup, that's exactly what I was shooting for. Though of course, having finished the bulk of it now I have designs on how I would do it better. I could have in fort farming working with a bit of planning. and by being just a tiny bit sleazy and moving the coast line in a bit I could include some of the sand and outdoor farming too.

It was my response to the oceanic building challenge.

http://www.bay12games.com/forum/index.php?topic=17170

[Message edited on 2008/06/26 at 03:52 by AWDBall]

Submitted by: Markavian - 2008-08-19 to 1064 Late Spring

This is creepy and crazy, but utterly impressive.

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You can download the compressed map file: 2008-04/awdball-Taxedearthen-region1-1064-7481.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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