Yup, since The Dipped Balls died, I'm running The Dull Point of Boredom now.
Also, there's no magma (save for three, yes three tiles, in the pits) and Scarce/Sparse/None/None trees. Four biomes ftw.
Population: 15
Animal Count: 24
( 1052 Early Spring → onwards )
If you were to dig straight down from any one tile in this area, you'd be more likely to strike the pits or even some water before you found where the adamantine was. - GreyMario
There are 6 comments for this map series, last post 2008-09-21
The Dull Point of Boredom
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2008-04/greymario-The Dull Point of Bo-region5-1052-2.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Fox-Of-Doom - 2008-05-01 to 1053 Early Spring
I like the entrance. All of those white tiles are clear glass, or smoothed rock?
Submitted by: GreyMario - 2008-05-01 to 1053 Early Spring
Smoothed rock.
Clear glass is blue, crystal glass is white.
[Message edited on 2008/05/01 at 08:54 by GreyMario]
Submitted by: Markavian - 2008-05-02 to 1053 Early Spring
Why would you build a clear glass / crystal glass interior wall facing rock?
Submitted by: GreyMario - 2008-05-03 to 1053 Early Spring
Markavian: glass is totally not seethrough when used as a wall.
Submitted by: GreyMario - 2008-05-11 to 1055 Early Spring
Operation Smooth the World is chugging along nicely too.
Submitted by: Cheshire Cat - 2008-09-21 to 1055 Early Spring
holy crap! operation smooth the world indeed. that is an idea for leveling engravers i have never come up with. also, it surprises me how so much of your stuff is outside... i tend to relocate everything underground within the first 2 years...