Lancethinned - 1066 Late Spring by corc

Map Description:

I was playing around with making my own tileset and let this fort run while I was doing graphics editing... it's the largest I've had (220 when the queen came). The large arena I made slowed my fps down quite a bit (15-18fps), so I don't think I'll do something like this again unless I limit myself to 50 or so dwarves.

I cheated a little... to get sand. The embark screen listed red sand, but I couldn't find it :( I'll point out my mistakes I made before I went ahead and added [sand] to the clay loam raw data. I had already made 100s of bags for the sand, and didn't want to waste time embarking again... which might have saved me time from what I actually did. :P

Point of Interest: Hall of Honor

( 1066 Late Spring → onwards )

These coffins are for the first dwarves who perished in the first seige... they protected the fortress with their lives... or they just wanted that new (narrow iron helm).
The ramps lead down into the first royal tombs, then into the grand catacombs. - corc

There are 7 comments for this map series, last post 2009-05-06

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Comments

Submitted by: Charrat - 2008-06-17 to 1066 Late Spring

I like the tileset. Makes the fort feel very neat and tidy.

Submitted by: corc - 2008-06-17 to 1066 Late Spring

Thanks!
The boxart and font lettering are my work, but I stole the rest from other sets from the wiki.
I've got to work on it some more so the tables/chairs are better looking--I got use to them, but I dunno if others would.

Submitted by: Markavian - 2008-06-18 to 1066 Late Spring

That stadium isn't grand, its fucking epic...

...............

*huge*

Submitted by: Dakira - 2008-06-18 to 1066 Late Spring

seconded on the "grand" area.

also found your storage shaft interesting. I may have to steal it from you.

Submitted by: corc - 2008-06-19 to 1066 Late Spring

Seeing the arena from this viewer let me know how big and silly it really was :P

I had a lot of plans for it... big epic mega beast fights and all... but I only ever got a Hydra, no trolls in the sieges either! :(

Submitted by: corc - 2008-06-19 to 1066 Late Spring

I've been trying to perfect the storage shaft idea for awhile... I use to just glump everything into one custom pile, but this is the first time I separated each level to something different--I'll have to pay more attention to where the shops are and which stockpile is closest to them.

Thanks for the comments! :D

Submitted by: Arkhaoz - 2009-05-06 to 1066 Late Spring

Are you planning on releasing your tileset, or has it been already?

It looks damn brilliant!

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Don't have Flash?
You can download the compressed map file: 2008-06/corc-Lancethinned-1066-7584.FDF-MAP but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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