Beachbells Fortress of Dawning - 19622 Early Spring by armrha

Map Description:

This is my first fortress that didn't fail. I managed to incorporate most of the features I wanted, including a permanent waterfall, massive reservoir, tower-cap farm, obsidian factory, magma/water doublemoat. I cheated, in a way: I just kept reclaiming it everytime I was destroyed. Or reclaiming it and just bringing along the stuff I needed to get stuff going... or reclaiming and abandoning just to harvest all the steel for next time. Anyway, I think it ended up being pretty attractive.

One large point of interest in the demon pits. I just totally lucked out in having them almost in the center of my fortress. I mean, after the demon bit...

Once that was taken care of, on the (third? fifth?) reclaim after I built in the garbage disposal chute into the demon pits. That has been very useful. The internal reservoir also drains into those pits. I love them... but every time I reclaim, I wall them off, just incase. Oh, and by the end I just started wanting to finish what I was doing more than not cheat, so I used Dwarf Companion to max out a bunch of dwarves skills. That's how I ended up with all the horrible, horrible legendary fortress guardsmen who now brutalize my dwarves. Live and learn.

Point of Interest: Reservoir Covering

The reservoir is covered, and the section above the room is glass, even though light travels through all the tiles. I just wanted it to be glass. It took... forever to make all that glass. Multiple reclaims. The moss over there is a testament to the # of reclaims this went through. - armrha

There are 4 comments for this map series, last post 2008-11-27

Add a Comment

Comments

Submitted by: Charrat - 2008-11-27 to 19622 Early Spring

Great fort! I like your noble quarters and jail particularly (the jails are more luxurious than the bedrooms!), and your catacombs are huge! How many of the coffins are occupied? =P

The placement of your waterfall is very good, your dwarves must be very happy.

Submitted by: armrha - 2008-11-27 to 19622 Early Spring

Thanks! MANY of the coffins are occupied, unfortunately. Originally I had enough coffins to match the bedrooms, but the reason I had to build an expansion was they were all either occupied or already assigned. I would say probably about a fifth of the coffins are occupied. Some of them got filled with frogman/olman/corpses from the underground river. I have no idea why they gave them a state burial.


Yeaah... the jail is much more luxurious than the bedrooms, heh. I just wanted to make sure to recuperate the tantrumers. Ever since the waterfall though, they've all been pretty happy, except the jealous nobles.

Submitted by: Salmeuk - 2008-11-27 to 19622 Early Spring

Year 19622? Just how many times did you reclaim?!

Submitted by: armrha - 2008-11-27 to 19622 Early Spring

At least a fifty. I wouldn't be surprised if it's over a hundred.

Viewer Controls

g

SHIFT + Key doubles keyboard scroll rate.

Problems?

Do you only see a blank space?

Don't have Flash?
You can download the compressed map file: 2008-11/armrha-Beachbells-region1-236-19622-0.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

Login: