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Operation Smooth the World is chugging along nicely too.
so I forgot to log in and the captcha was Adamantiumcreamy.
Anyway, my dwarves hardly ever fall down stairs.
Also, you can build floor tiles in the tree-flooded areas to provide roads for the traders.
Markavian: glass is totally not seethrough when used as a wall.
Clear glass is blue, crystal glass is white.
[Message edited on 2008/05/01 at 08:54 by GreyMario]
The Dipped Balls has been struck down by a glitch.
Thirdly, there is no point in making a bridge over a brook.
You can prevent trees from growing on a path by building Paved Roads.
Who put the bridge over the brook? o_O
It doesn't work too well when you consider the fact that the main meeting area, all of the workshops, and the entrance to the magma are all above ground at the edge of the map.
I'm working on walling myself in and also pumping water to make a waterfall at the dining hall.
Now that I think about it, this needs more testing:
Can dwarves walk on raised bridges?
This is the stupidest, most worthless movie ever to be posted here.
THIS IS NOT HIDDEN OR FUN OR EVEN USEFUL. THIS IS SIMPLY PART OF TOADY'S ATTEMPT AT ADDING DEITIES TO DWARF FORTRESS AND AS YOU CAN SEE, IT WORKED.
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::shrug:: I guess I didn't need this space after all!