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Added Stonesense pictures here: http://www.bay12forums.com/smf/index.php?topic=48172.msg1553894#msg1553894
It looks quite effective to me. Water (and invaders) are very likely to be held at bay by floodgates, which are currently down and thus you cannot see anything that prevents the flooding etc.
I like the fortress a lot but I have a suggestion regarding the mist generator. Instead of having one at the meeting area why not build one into your dining room as well? You can place statues under the holes where the water would go down to prevent any dwarves from getting muddy and from cancelling their jobs. As an added bonus you get statues (made of high value materials and jewel encrusted!) into the dining room and naturally mist too. This will make anyone dining in the room so happy that he doesn't matter if rest of the fortress gets slaughtered.
That river is pretty awesome. A lot of building potential in it. The whole map is very interesting and I'd definitely want something like this for my next fort (which won't be in near future as I'm planning on trying to play at least 100 years in my current fort as a challenge for myself).
Answer would be something more intricate. When my dwarves pull a lever the entrance is flooded with tons and tons of magma when a bridge under the 3 levels worth of magma cistern is opened. The magma keeps recycling and flowing around because of the pumpstacks pump it up almost instantly when it gets down thus creating continuously flowing wall of magma. Also the bridges close around it to keep it contained and when the levers are pulled again the entrance opens and automatically cleans itself from the magma. It's not originally my idea but copied from http://mkv25.net/dfma/movie-1931-theultimatelavatrap
Terrain is really interesting on this map. Hopefully it will turn out to be a very great looking fort. How much does all that water flowing affect your fps?
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::shrug:: I guess I didn't need this space after all!